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Computing

At Brook Field school, we aim to equip pupils with the skills to become competent, confident and creative users of information and communication technology. Pupils will be taught to evaluate and apply information technology, including new or unfamiliar technologies to solve a range of problems.

E-Safety is an integral part of our computing curriculum and our school E-Safety Policy aims to help ensure the safe and appropriate use of technology. Children will develop their skills to be able to effectively communicate and connect with others responsibly and know how to keep themselves safe online.

 

At Brook Field, your child will have access to a wide variety of computing activities, in line with the National Curriculum and computing lessons will cover the three main strands of computing: Computer science (including coding); Information technology (using technology to create content) and  Digital Literacy (to include E Safety). 

 

We have a well-equipped computer suite and each class has access to iPads.

Some of the apps and programs your child will use during their time at Brook Field include:

 

Foundation Stage : 2 Paint a Picture, Education City, Monkey Maths

Year 1 : BeeBots, Daisy Dinosaur, 2Create a Story

Year 2 : Book Creator, Microsoft Word, Scratch Junior, 2Simple

Year 3 : Microsoft Publisher, Code.org

Year 4 : Scratch, Book Creator, Microsoft Excel

Year 5 : Scratch, Microsoft Word and Excel, Cargo Bot

Year 6 : Adobe Spark Video, Code.org, PowerPoint and Minecraft Education.

 

We also subscribe to Mathletics, Timestables Rockstars, DB Primary and Education City which your child can log on to at school or at home using their personal login.

The National Curriculum for computing aims to ensure that all pupils:

  • can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
  • can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
  • can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
  • are responsible, competent, confident and creative users of information and communication technology
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